Tuesday, June 11, 2019


Title: Oracle of the Abyss
Class: Class Support Icon.png Support
Side: The Abyss
Release Date: April 19, 2017
Cost: 60000 Currency Gold.png or 300 Currency Crystals.png
Voice lines: Seris voice lines
Voice Actor: Tiana Camacho
Health: 2200
Movement Speed: 370

          A being from beyond the Void, Seris has taken the name of the city she completely destroyed upon first setting foot in the world of the living. Draining the souls of her enemies and occasionally restoring them to her allies, however, pales in comparison to her unnatural prescience, granting her the ability to see into the past and predict the future all at once.

        She appears here and there in time and space, always at the opportune moment to change the course of events toward some unknown but seemingly inevitable fate.

      Seris is a support champion who has a great healing ability that spreads through nearby allies. Her Soul Orb fires projectiles that pass through enemies and apply a marks to them. These marks can then be detonated with Rend Soul for additional damage, and also restores Seris' health per mark. Restore Soul allows her to quickly restore her target's health, but must be channeled for the duration. Shadow Travel grants her stealth and grants her damage and crowd control immunity for the duration, allowing her to slip out of dangerous situations. Seris' ultimate skill, Convergence, causes her to throw her soul orb forward which then stuns and pulls any enemy near it, making it a great tide-turner.


Soul Orb

Area Damage
Fire a Stream of magic projectiles from your hand that deal 210 damage every 0.3s. Your projectiles pass through enemies and apply a Soul Orb stack with every hit. Stacks up to 4 times.

Ability Placeholder

Generates 1% of ultimate charge per shot per enemy hit.
Has a projectile speed of 150.
Has a remote proximity distance of 3.
Has an ammo count of 12.
Has a reload time of 1s.
Has reduced accuracy while airborne.
While a shot can apply stacks to multiple targets, each target can only be marked once per shot.
All stacks on a target are lost if they become invulnerable.
Stacks last 4 seconds. Each application refreshes the duration.
Stacks don't apply to Deployables.

Restore Soul

Restore the soul of an ally, Healing them for 2000 health over 1.5s and adjacent allies for 30% of the healing value

Ability Placeholder
Cooldown Icon White

Has a range of 120.
Adjacent allies must be within 50 ft of the target upon activation.
Seris can heal through Inara's wall.
Seris is unable to fire her weapon or use any other skills while channeling.
While it requires line of sight to be used, Seris is free to move, turn around and even move behind walls while channeling it.
Can be cancelled early by re-activating the skill.
Won't go into cooldown until the skill ends.
Generates 2% of ultimate charge per second of channeling.
Overhealing will not generate ultimate.

Rend Soul

Area Damage
Detonate all of your active Soul Charges. Deal 100 damage to the afflicted enemy for every charge detonated. Every charge detonated also heals you for 15% of your maximum life.

Ability Placeholder


Generates 0.5% of ultimate charge per charge detonated.

Shadow Travel

Step into another plane of reality for 4 seconds. While this ability is active you are in stealth and immune to all harmful effects.

Ability Placeholder F


Has an activation time of 1.5s.
Soul Orb is instantly reloaded after activation.
Won't go into cooldown until the skill ends.
Can be cancelled early by firing Soul Orb or re-activating the skill.

Convergence (Ultimate)

Area Damage
Cast your soul core into the battlefield. After a delay, a tear in reality will manifest and drag in nearby enemies.

Ability Placeholder E

The pull is blocked by shields.
The core bounces off of walls and players and will go off on contact with the floor.
There is a 0.5s delay before the soul core starts pulling enemies after it lands.
Deals 10 damage to targets pulled and stuns them for 1.4s.
Talent Seris SoulCollector.png
Default Talent

Each Soul Charge you detonate increases your Maximum Health and Weapon Damage by 2% until you die. Stacks up to 15 times.

Talent Seris MortalReach
Unlocks at Mastery Level 2

Increase the range of Restore Soul by 300% and the Duration by 1s.

Talent Seris Agony
Unlocks at Mastery Level 8

Rend Soul now applies a 1.5s stun to the victim when they are afflicted with 4 Soul Charges.

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