TMD-ABYSS-WITH-WILLO-PALADINS

                                 TMD-ABYSS-WITH-WILLO-PALADINS

         Lore
Though short-lived and even-tempered, the faeries of the Summer Court wage an endless war against the encroachment of modern civilization. Willo might only have three summers to her name, but her aggressive demeanor more than make up for her lack of experience. She charges into the fray with an eagerness and tenacity that worries the precious few remaining faeries.

At a time when the fae should be regrouping to bolster their dwindling numbers, Willo has taken it upon herself to attack both the Magistrate and the Resistance against them.


       Summary
Willo is a damage champion who provides consistent splash damage and focuses on zone control and instantly denying enemies all healing effects. With her fae wand, Willo shoots blasts of energy that explode on impact without damage falloff. Her right click, Deadzone, will splatter an area with spores that cover the enemy, preventing healing so long as they're in the area and for a short time after escaping it. Willo can control the point and other zones by throwing her Seedlings which, after hitting the ground, will explode after a short period into four smaller seedlings, which also explode after a small delay. All explosions by seedlings cause area damage, which will break down any and all enemies who fail to move away from the immediate area. Her mobility ability, Flutter, allows her to quickly fly into any direction she is facing, including vertically, allowing her to change her position to a nearby platform, escape over a wall, or chase down a fleeing enemy. Her ultimate, Fae Flight, allows Willo to fly quickly into the air, gaining cc immunity and infinite ammo without having the need to reload. Willo's basic dps is rather low for a damage champion, making her a difficult champion to 1v1 flanks with if flutter is on cooldown. Uncontested, Willo can devastate the point and limit the effectiveness of enemy healers.

Skills

Details
Wand of OvergrowthDamage (each/per tick)
Area Damage
Fire a blast of Fae energy to hit foes in an area.
Fire a blast of Fae energy every 0.75 to deal up to 500 damage to foes in an area. Has a maximum Ammo count of 8. The blast hits players up to 14 units away and is fully effective up to 1 unit away. The projectile has a range of 500 units.
Has an ammo count of 8.
Has a reload time of 1.7s.
Has a projectile speed of 300.
Has damage falloff.
Minimum damage is 150.
Willo will take a percentage of damage when hit by her own blasts. Minimum damage is 30, maximum is 100.
Gains 1-4% of ultimate charge, based on damage dealt, per enemy hit.

Dead ZoneDamage (each/per tick)100

Area Damage
Launch a toxic spore that infects enemies in an area, preventing them from being healed
Details

Launch a toxic spore that deals 100 damage and prevents all Healing in an area for 5s. Affected players who leave the area cannot be Healed for 1s. The infected area has a radius of 25 units and the Dead Zone has a range of 500 units.
Gains 0.6% of ultimate charge on a direct hit

Seedling
SeedlingDamage (each/per tick)400 /1s

Area Damage
Throw an explosive seed that deals damage and spawns 4 more damaging seeds in an area around it.
Details

Throw an explosive seed that explodes after 1s, dealing 400 damage in an area and spawning 4 additional seeds that each explode for 400 damage after 1s. The explosion is fully effective up to 5 units and will hit enemies up to 25 units away.
Gains 0.6-2.5% of ultimate charge, based on damage dealt, per seed per enemy hit.
Has damage falloff.
Minimum damage is 150.

Flutter
Quickly flutter your wings and propel yourself forwards and upwards.
Details
Quickly flutter your wings, propelling yourself forwards and upwards. Has a range of 24 units and a gives a Speed boost on exit depending on the angle of the ability.
Range of 24 units..

Fae Flight (Ultimate)
Details

Take to the skies and fly, gaining control of your movement in the air. Lasts 10s and can be refired to cancel.
Has channel time of 1.6s.
Grants Crowd Control immunity for the duration.
Weapon shots don't consume ammo for the duration.
Jump button can be used to increase altitude.
Per Champion Special button toggles automatic continuous altitude increase.


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